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Simon Murphy BEng (Hons) FGS
Profile

I am a voracious problem solver and I love the challenges that data analysis and programming bring. I find the vindication that comes from a problem solved is incomparable. I have always been conscious to upskill, and having completed several courses with Codecademy and self-driven coding projects, I am aiming to break into the tech industry.

Professional Experience
Assistant Engineering Geologist, Arcadis UK
  • Collaborating with a multidisciplinary team, we delivered the detailed design packages for 4 assets in the HS2 Aylesbury Area (circa. 30 km of high-speed rail with over 300 individual design elements);
  • Founding member of the computational design group and the geotechnical automation group, using scripting to streamline geotechnical design (3 Python scripts released for local use);
  • 04/2021 – presentBirmingham, United Kingdom
  • I streamlined my work with the use of Python and QGIS, to deliver ground modeling, detailed design calculations, and delivering instrumentation and monitoring schedules (using a pioneered technique);
  • Quickly and efficiently reviewed information from technical requests from the site-based earthworks teams and quickly turned around solutions;
  • Presented work/models/calculations to the design teams, team leaders, and other stakeholders;
  • I am always willing to assist and/or mentor people and I am often approached by other engineers for help.
  • Geoenvironmental Consultant, Brownfield Solutions Ltd.
  • Routinely resolved issues/enabled progress on site during ground investigation. I led ground investigation teams, supervised subcontractors, and managed earthworks operations.
  • 01/2021 – 04/2021Bromsgrove, United Kingdom
    Geoenvironmental Consultant, IDOM Merebrook Ltd.
  • I was the Resident Engineer for a large-scale earthworks project, acting as the Clients representative to the earthworks contractor. I ensured that the project specification was adhered to, liaised with the Client, and managed the groundworks team. I also chaired meetings with the client, the earthworks contractor, and IDOM for progress updates;
  • Miscellaneous: I undertook other projects including housing development consultation for local authorities, ground investigation, and contaminated land investigation and risk assessments. A large part of this role was communicating complex remediation methodologies and requirements of remediation method statements.
  • 08/2018 – 09/2019Bromley, United Kingdom
    Junior Engineering Geologist, Leap Environmental Ltd.
  • I was offered this role out of university as I had completed a year in industry with the company during my degree;
  • I conducted ground investigations, and managed small site investigation teams;
  • 06/2017 – 08/2018Dorking, United Kingdom
  • I worked independently on reporting and on-site (verification visits, gas or water monitoring);
  • I was heavily involved with a Goad mapping project for the City of London (a GIS project overlaying historic and current land use maps with human health receptors for a quantitative, borough-wide risk assessment).
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    Projects
    Programmable Home Climbing Wall
  • (Python/micropython, JS, HTML/CSS): I taught myself JS, so that I could control the board through a browser client. I also taught myself electronics, Node.js, and became familiar with microcontroller sockets and servers. I also learned about GitHub, some bash scripting, and workflow through VS code; more detailed description is available in the link above.
  • 05/2022 – 08/2023
    Deck of Cards
  • (JS, HTML/CSS): This coding challenge was given to me by a friend. I applied what I learned on Codecademy about DOM manipulation in JS to this project. A more detailed description and a live demo are available at the link above.
  • 04/2023
    Tic Tac Toe
  • (JS, HTML/CSS): I set myself this challenge to become more familiar with functional programming. In the past, I have tended to prefer OOP. Click the link above to see the project description and play.
  • 04/2023
    Find My Hat
  • (JavaScript, HTML, and CSS): Initially this was a node REPL project, however, I have adapted the example in the link to work on my portfolio website. This project is a game that the user can interact with in their browser to find a hat (🎩) in a randomly generated maze.
  • Education
    Engineering Geology and Geotechnics (Hons) 1:1, University of Portsmouth
    09/2013 – 06/2017
    Certificates
    CodeCademy.com

    Learn Python 3

    CodeCademy.com

    How to Clean Data With Python

    CodeCademy.com

    Intermediate Python

    CodeCademy.com

    Learn Intermediate JavaScript

    Skills
    Time ManagementTeam Working12V and Microelectronics — Micropython Scripting in additionJavaScriptPythonTechnical ReportingHTMLCSS
    Languages
    German
    English
    Spanish
    Interests
    Climbing
    Magic the Gathering
    Travelling
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