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Nicholas DeMaria 3D Lighting Artist and QA Specialist
Email
[email protected]
Phone
‪(813) 803-0063‬
Location
Tampa, FL
LinkedIn
linkedin.com/in/nicholasdemaria
Summary

I’m a passion-driven Lighting Artist and QA Specialist with over 7 years of experience delivering high-quality 3D content across architectural visualization, product rendering, and fast-paced production pipelines. I’ve contributed to projects for major brands like Owens Corning, Ashley Furniture, Rooms To Go, and MediaLab 3D Solutions—producing photorealistic interior and exterior renders that meet strict visual and technical standards.

I’m skilled in quality assessment, team mentorship, and asset management, with a strong track record of establishing scalable workflows, naming conventions, and folder structures to keep production running smoothly. I thrive on solving complex production challenges, from testing new tools to troubleshooting bottlenecks and integrating solutions into live pipelines with minimal downtime.

Recognized for adaptability, creative problem-solving, and collaborative leadership, I was honored with MediaLab’s first-ever “Best of the Month” award for stepping up to tackle any challenge. I’m excited to bring my experience and creative problem solving mindset to a team that values collaboration, high quality visuals, and pushing the boundaries of visual storytelling.

Toolset
Primary Tools: Software: 3Ds Max, Photoshop, AWS Deadline | 3Ds Max Plugins: V-Ray, ForestPack, Corona
Secondary Tools: Software: Blender, Cycles, AutoCAD | Blender Plugins: GeoScatter, Photographer, Atmosphere, Archipack
Interests
I would love to opportunity to jump to the challenge of learning more about the skills and tools listed below:

Unreal 5, Substance Suite, Mari, Quixel Suite, Marmoset, Houdini, Pheonix FD, Nuke, Cinema 4D, Unity, Scripting for Productions

Job relevant interests:

PC Gaming, Graphic Design, Photography, Traditional Drawing, AI Technology (for use in the workplace)

Professional Experience

3D Artist

Owens Corning (Previously Masonite) - Fulltime
04/2024 – 05/2025 | Ybor City, FL
  • Rendered custom 3D visualizations for one-off and complex client requests, maintaining visual quality and design intent
  • Produced photorealistic interior renders across diverse architectural styles to accurately showcase products
  • Created high-fidelity exterior renders at various times of day, ensuring lighting consistency and realism
  • Investigated and tested efficient techniques for handling unconventional or technically challenging 3D requests
  • Facilitated discovery calls with stakeholders to define creative direction and align artistic goals with client expectations
  • Led research and Identified scalable solutions to pipeline and workflow challenges for an expanding 3D team
  • Provided expert guidance in transitioning the studio to industry standard software and essential production plugins
  • Led the migration of studio files and assets to a new server system, ensuring minimal downtime
  • Established consistent file naming conventions, and optimizing folder structures for team wide accessibility
  • QA Lead and 3D Artist

    Rooms to Go - Fulltime
    06/2021 – 12/2022 | Seffner, FL
  • Quality-checked the majority of outgoing projects to ensure visual consistency and studio standards
  • Managed external asset teams, maintaining efficiency, quality control, and adherence to production guidelines
  • Developed naming conventions, file structures, and workflow standards to streamline production processes
  • Trained new team members effectively, enabling them to contribute to production workflows quickly and confidently
  • Led onboarding efforts to ensure smooth transitions for new hires into team culture and pipeline practices
  • Collaborated with IT to resolve issues related to software, licensing, hardware, and server infrastructure
  • Coordinated with cross-functional teams throughout project development to maintain workflow efficiency and communication
  • Helped design and implement a new rendering pipeline to replace outdated render farm solutions
  • 3D Artist

    Ashley Furniture - Contract
    11/2020 – 05/2021 | Ybor, FL
  • Ensured 3D models met high visual and technical standards across a high-volume production pipeline
  • Rendered approved models on clean white backgrounds for use in marketing, catalogs, and internal reviews
  • Collaborated with lifestyle teams to produce fully staged interior renders with realistic lighting and composition
  • Troubleshot production issues with teammates, providing creative and effective solutions under tight deadlines
  • Color-corrected reference images to enhance accuracy and usability for modeling and texturing workflows
  • Supported team leads in testing and evaluating new tools and techniques for integration into the live production pipeline
  • QA and Photoshop Artist

    Rooms to go - Contract - Concluded with onset of COVID-19
    02/2020 – 04/2020 | Seffner, FL

  • Oversaw final product delivery for advertising and sales, ensuring quality, accuracy, and on-brand presentation
  • Provided constructive feedback during final reviews to support team growth and elevate output quality
  • Developed creative, effective solutions to recurring pipeline challenges, improving overall workflow efficiency
  • Designed foundational standards for folder structures, naming conventions, and file organization across the pipeline
  • Conducted quality checks on all outgoing projects to ensure consistency, accuracy, and fidelity to reference material
  • Collaborated with liaisons and DAM managers to assign tasks, balance workloads, and support team well-being
  • Mentored team members across departments, helping build technical skills and artistic growth within the studio
  • Managed and optimized render farm operations to maintain fast turnaround and minimize downtime
  • 3D Exterior Artist

    Media Lab 3D Solutions - Fulltime
    02/2018 – 02/2020 | Temple Terrace, FL
  • Consistently met and exceeded daily and weekly production quotas while maintaining high-quality standards
  • Ensured all assets and deliverables met strict client requirements and visual benchmarks
  • Completed expedited tasks under tight deadlines to support urgent client requests and last-minute changes
  • Modeled assets for use in a live production environment, adhering to technical and artistic specifications
  • Organized and maintained asset libraries to ensure accessibility and consistency across the production pipeline
  • Troubleshot complex or problematic projects, offering support and solutions to keep production on track
  • Education

    Bachelor's in Computer Animation

    Fullsail University
    09/2016 – 06/2017 | Winter Park, FL

    Focused in Look Development and Lighting for CG Scenes

    Awards

    Best of the Month

    Marcie Palladino. - 3D Media Lab Solutions
    03/2019

    ”Nick will jump into any task enthusiastically, whether it’s tedious or mundane, challenging or confounding,” said Exteriors Team Lead Marcie Palladino. “He is always available, responsive, and insightful.”