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Ahmed SharawiMobile Developer, And Pentester
[email protected]
+201112227806
Benha, Egypt
GitHub
sha3rawi33

A tech enthusiast with a demonstrated history of learning in different software industry fields. From hacking apps to securing them against hackers; the curiosity-led geek got to work in different fields such as backend development, mobile app development, system management, and script writing. Excited to keep earning experience from working alongside elder developers and keeping up with new technologies.

Skills
Flutter/Dart
PHP, Laravel, Codeigniter, MySQL
Penetration Testing
Mobile RASP
Graphic Design
Automation Scriptwriting
System Administration
Version Control
Professional Experience
May 2023 – Jul 2023 | Dubai, UAE
  • Built a real-time car auctions app using advanced Flutter web sockets with Pusher under the hood; Allowing 78% of users to sell their cars at higher prices.
  • Maintained the car list pagination with auto-loading capability to handle 600+ car listings fluently.
  • integrated a complete notifications system with sound effects to notify about new car listings, winning auctions, and being out-bid by another user. Added options to unsubscribe from specific types of notifications.
  • Uploaded the app to Google and Apple business accounts; allowing 100% mobile/tablet availability.
  • Added app localization (English/Arabic) with complete RTL/LTR support.
  • Jul 2022 – present | Ajman, UAE
  • Engineered and launched a proprietary video encryption system that secured course content against piracy; reduced piracy rates by 100% and increased course sales by 40%
  • Constructed a signup referral system and processed sending the earnings automatically to the referring users on the crypto USDT-TRC20 network; engaged 25% more users.
  • Implemented app theming, secured screen content, and biometric authentication to protect against unauthorized usage; ensured 100% user privacy.
  • Ensured 100% app availability on different mobile platforms by uploading the app to the three different store listers: Google Play Store, Apple App Store, and Huawei App Gallery.
  • Coded an attendance-taking app using student-unique QR codes. Added ability of offline usability (in-center) and syncing with the cloud when possible; saved more than 50% of the workforce expenses (assistants).
  • Upgraded the current Laravel system to function with the attendance-taking mobile app and included functionality of watching online homework videos; saved 30mins (20%) of offline session time.
  • Created automated WhatsApp messages sent to the student's parents on each Attendance/Quiz taken/Homework; engaging 40% more students.
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  • Enhanced the old system's caching and performance resulting in ~2.5 sec response time instead of >10 sec.
  • Secured the mobile app media playback against content piracy by 100% compared to previous seasons.
  • Developed online pages for parental follow-up showing students' current progress and status; engaged 10% more students.
  • Managed the backend of the WebView-based desktop app and added the required security measurements to protect against possible attacks resulting in 100% content protection.
  • Chose online CDN services and load balancers to distribute content delivery on different servers; which could handle more than 12,000 students.
  • Led the change in the E-Learning industry with a whole new system of an extraordinary security level to overcome the crisis of course-content leakage by using Google and Apple's safety APIs and custom-designed methodology that eliminated piracy by 100%.
  • Integrated new functions for a timed quiz system, in-app file sharing, multi-bitrate video playback system, and implemented a coupon enrollment system as a payment method; attracted 10+ new instructors in a month.
  • Hosted and managed live meeting service using Jitsi Meet. And used DevOps principles to scale up the system to hold meetings suitable for 500+ attendees.
  • Created an automated notification system for each new lesson/quiz/meeting in 600+ courses; sent automatically to the course's enrolled users among more than 16,000 users.
  • Achieved 100% uptime by setting up system firewalls and security measurements to block possible attacks.
  • Bidfood

    Mobile Developer
    Nov 2023 – Feb 2024 | Dubai, UAE
  • Developed a whole-new pay-by-wallet feature with the ability for clients to top up balance and check all wallet transaction history.
  • Integrated wallet payments with apple pay + checkout.com for secure and easy transactions.
  • Fixed the poorly-designed app state built with GetX and decreased app startup time from more than 7 seconds loading to less than 2 seconds.
  • Wafer Discounts

    Backend and Mobile Developer
    Sep 2023 – Nov 2023 | Dubai, UAE
    Organizations
    Oct 2018 – Feb 2021 | 6th of October, Egypt

    Ahmed was the only high school student to apply for GDG and one of the top 10 applicants who were accepted to the team out of 300 applicants. Between 46 team members; Ahmed was one of the best 5 in the 2019 season. He was the host of the Google Cloud Next19 conference. Ahmed managed to write a post that reached over 112K people and had more than 32K engagements which was the highest engagement rate for the team.

    Aug 2018 – Oct 2019 | 6th of October, Egypt

    Considered the youngest cybersecurity instructor in the MENA region; Ahmed founded the first high-school cybersecurity community. He conducted more than 15 sessions, with an average of 60 attendees per session. Ahmed Took part in Ain Shams University's 3rd-year students' training in cybersecurity while he was a secondary school student. Three of Ahmed's students found vulnerabilities in websites (2 in Spotify, 1 in U-Swarthmore) and took bug bounties for that. Ahmed gave a talk about cybersecurity to over 2,000 attendees at the American University in Cairo.

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    Awards

    Ahmed used the C++ coding fundamentals to code a robot that uses different algorithms to solve a certain maze in the shortest possible time. Only 16 teams out of 43 teams qualified for the finals.

    Among 1197 hackers, and 97 teams -mostly university students-. Ahmed and his 4 teammates were the only high schoolers to be category winners. Using Game Construct 2, Ahmed took the charge of creating the 2D game teaching children about outer space.

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