Education
Umeå Institute of Design, MFA Interaction Design
08/2023 – 06/2026 | Umeå, Sweden
Aalto University, Exchange Semester in Collaborative and Industrial Design
08/2024 – 12/2024 | Espoo, Finland
Tsinghua University, BFA Craft Art
08/2019 – 06/2023 | Beijing, China
Skills
Prototype (Figma, Protopie, HTML, Three.JS, Unity), User research (Interview, stakeholder map, workshop, storyboard, usability test), 3D modelling/animation (Blender, Rhino), Graphic design (Photoshop, Illustrator), Video editing (Capcut, Premiere), Sound design (Vital, Garage band)
Languages
English — Fluent
Mandarin — Native/Bilingual
Internship Experience
BMW Group, UIX Designer Intern in Innovation Department
08/2025 – 01/2026 | Munich, Germany
  • Designed end-to-end user flows and high-fidelity prototypes for multimodal in-vehicle experiences using Figma and ProtoPie.
  • Designed AI-driven interaction patterns and generative UI concepts for an in-car intelligent assistant.
  • Built 3D UI assets for navigation interfaces in Blender.
  • BMW Group, Interaction Designer Intern in BMW Skylab
    03/2025 – 08/2025 | Shanghai, China
  • Designed user flows and UI frameworks for the head-up display for in-car entertainment functions, and planned and facilitated usability studies to evaluate design concepts.
  • Ideated multi-screen interaction flows for seamless content-sharing experiences.
  • Prototyped AI voice assistant interactions and visual feedback using React.js and ChatGPT.
  • Build 3D visual assets for the voice assistant.
  • Conducted competitor analysis for ADAS and AI features.
  • Facilitated cross-functional ideation workshops exploring future in-car experience.
  • Volkswagen Group, UXUI Designer Intern
    12/2024 – 03/2025 | Shanghai, China
  • Built design systems using variables and design tokens.
  • Built and maintained UI component libraries.
  • Explored hand-off workflows between the designer and the developer teams to accelerate and simplify the process.
  • Gaddr, UXUI Designer Intern
    10/2024 – 02/2025 | Sweden(remote)
  • Contributed to user flows and UI frameworks for an AI-powered data management platform.
  • Collaborated with cross-functional teams to translate user needs into intuitive product experiences.
  • Project Experience
    01/2026 – 06/2026 | Munich, Germany
  • Designed and prototyped gaze interactions with the head-up display, focusing on multimodal interaction and micro-interactions.
  • Planned and led usability studies to evaluate gaze interaction experience, exploring the effects of timing, transitions, visual feedback, and steering-wheel integration.
  • Synthesized quantitative and qualitative research findings to refine interaction strategies and iterated design concepts
  • Learn more about the project from the project video & project report