Shihab MohamedTechnical Immersive Producer | Affiliate RIBA
Summary

Architectural Engineer and Technical Producer specializing in large-scale, immersive audio-visual experiences and real-time 3D (Unreal Engine 5). Proven track record of managing end-to-end delivery (study, plan, purchase, installation, and operation) for high-profile projects in Makkah and Madinah, among many others in Saudi Arabia

Professional Experience

Founder & CEO

eazymapper Ltd
  • Platform Vision & Architecture: Founded and directed the strategic roadmap for EazyMapper, a specialized platform designed to streamline mapping workflows
  • 11/2025 – PresentSaudi Arabia
  • Cross-Functional Leadership: Act as the primary stakeholder managing platform development, translating complex real-time engine constraints into scalable, user-centric software solutions
  • Immersive Experience Producer

    Samaya Investments
  • End-to-End Project Production: Led the complete technical and creative lifecycles—including technical feasibility studies, spatial planning, hardware procurement, content direction, installation, and live operations—for multiple high-profile immersive experiences across Makkah & Madinah, highlighted by a major 77-projector installation at the Hilton adjacent to the Holy Haram
  • 12/2024 – presentSaudi Arabia
  • System Architecture & Engineering: Calibrate and manage multi-platform media server ecosystems (Pixera, Modulo, LightAct, Resolume Arena) to guarantee hardware stability, asset governance, and flawless playback rendering across massive projection canvases
  • Creative Content Direction: Acted as the primary operational bridge between physical site realities and digital content execution, directing asset formatting and real-time playback constraints to align with structural hardware and site limits
  • 1 / 4
  • Operational Leadership & Technical Training: Directed on-site operational workflows and led hands-on technical training for deployment teams and site operators, ensuring the continuous, flawless execution of high-profile public installations
  • Senior CGI & ArchViz Specialist

    VIFX Studios
  • High-Profile Brand Delivery: Developed high-fidelity 3D assets, animations, and visual effects for premium commercial campaigns for global brands including Opel, L’Oréal, and Mobil
  • 12/2023 – 12/2024Egypt
  • Cross-Functional Coordination: Collaborated closely with directors, creative leads, and post-production teams to maintain asset governance, and tracking project milestones to deliver complex content pipelines under tight commercial deadlines
  • CGI & ArchViz Specialist

    Independent | Freelance
  • Interactive Brand Experiences (Emberia Ltd): Engineered interactive 3D environments inside Unreal Engine 5 to deliver immersive user experiences for major global enterprises, including PepsiCo.
  • 01/2023 – 12/2023Georgia, Spain, UK
  • Pipeline Migration & Cinematics (Sreder Productions): Led the data migration pipeline by moving complex architectural assets from 3ds Max to Unreal Engine 5, managing scene optimization, lighting, cinematic layouts, and final rendering output
  • 3D Photographer (Magnific, formerly Freepik): Formulated and captured high-fidelity 3D scenes based on 2D visual briefs and reference images
  • Art Lead

    Forbes International Tower
  • Epic Cinematic Production: Utilized Unreal Engine 5 to architect and render high-end cinematic sequences for the global launch campaign of the Forbes International Tower
  • 10/2022 – 12/2022Egypt
  • Team Leadership & Mentorship: Directed, mentored, and upskilled a team of junior 3D artists, translating complex real-time pipeline constraints, and lighting mechanics.
  • Lead 3D Artist

    Marina Raphael
  • High-Profile Campaign Asset Production: Designed premium 3D environment art, animations, and high-fidelity simulations tailored for a digital luxury campaign
  • 06/2022 – 10/2022Greece
    2 / 4
  • Global Media Recognition: Delivered visual assets and environment designs that directly contributed to a professional feature and global recognition in Forbes Magazine
  • Instructor

    Skillademia
  • Curriculum Architecture: Conceptualized, outlined, and structured a comprehensive 3D production pipeline syllabus, breaking down complex asset creation and software workflows
  • 01/2022 – 06/2022Lithuania
  • Global Reach: Deployed a highly scalable course library that successfully trained 71,000+ global students, serving as the primary subject-matter expert and voice of the curriculum
  • Architectural & Spatial Designer

    Freelance / Contract
  • Commercial Spatial Design: Conceptualized and developed comprehensive exterior and interior design layouts for commercial projects
  • 01/2021 – 12/2021Egypt
  • Interactive Virtual Tours: Created immersive virtual walkthroughs and digital tours of architectural spaces
  • Technical Drafting & Field Audits: Authored precise technical drawings and architectural documentation while conducting regular on-site visits to verify physical dimensions against design plans
  • Education

    Bachelor's Degree in Architectural Engineering

    University of Greenwich

    Awarded with second class honors having followed an approved dual degree program

    2018United Kingdom

    Bachelor's Degree in Architectural Engineering

    October University for Modern Sciences & Arts (MSA)

    Thesis on the relationship between economic status and architecture style

    2018Egypt
    3 / 4
    Professional Affiliations & Insights

    Organizer | "Qah'wat Al-Foqa'ra" Weekly Professional Meetup

    2021

    Blender Discord Server (100+ members)

    2021

    Mandatory National Military Service obligations

    2019

    Affiliate Member | Royal Institute of British Architects (RIBA)

    2018
    Languages
    Arabic
    English
    Software Skills
    Blender
    Unreal Engine 5
    Pixera Media Server
    Modulo Media Server
    LightAct Media Server
    Resolume Arena
    Photoshop
    Jira
    Figma
    Python
    Trello
    MS Office
    After Effects
    4 / 4