Education

Universidade Federal de Minas Gerais

BSc in Information Systems
2022/08 – 2026/12

Studying programming, database management, and software development, as well as other related fields such as human-computer interaction, systems analysis and design, project management, and technologies such as artificial intelligence.

Professional Experience

Software Engineering Intern

Axur
2025/04 – present
  • Developed and maintained microservices in Java using Spring Boot, with a focus on secure and scalable backend architectures.
  • Integrated asynchronous communication between services through RabbitMQ, optimizing event-driven workflows.
  • Wrote unit and integration tests with JUnit and Testcontainers to ensure reliability and maintainability of services.
  • Managed containerized environments using Docker and Docker Compose for local development and testing.
  • Participated in debugging and resolving production incidents, contributing to operational stability and improvement.
  • Software Engineering Intern

    DTI Digital
    2024/05 – 2025/04
  • Developed frontend solutions for academic services using Vue.js, HTML, and CSS to deliver responsive interfaces.
  • Built backend systems with C# and .NET, creating and maintaining APIs with database integration and business logic.
  • Managed source code collaboration through Azure DevOps and GitLab for streamlined version control and team coordination.
  • Participated in agile development cycles using Scrum methodology, contributing to sprint planning and delivery optimization.
  • Technology Intern

    Pareto
    2022/10 – 2023/07
  • Implemented tracking systems for e-commerce websites using JavaScript to analyze user interactions and generate insights.
  • Analyzed partner data across Google Analytics, Google Ads, Facebook Ads, and Microsoft Ads for advertising optimization.
  • Configured and maintained tracking setups with Google Tag Manager, integrating advertising platforms with analytics systems.
  • Automated error prevention and detection systems through API data analysis, reducing ticket volume and improving efficiency.
  • Projects

    Fractal Renderer

    Feature enabling the visualization of fractals by utilizing their L-System encoding, developed using C and SDL2
  • Maps stages of the fractal through iterative analysis of the L-System encoding.
  • Allows adaptability of fractal evolution based on rotation angles and axiomatic rules.
  • Generates Cartesian coordinates derived from fractal mapping for visual representation using the SDL2 graphics library.
  • Virtual Chess

    2-player desktop chess game, complete with all special moves, developed using C#
  • Calculates possible moves for each piece at a given scenario with a boolean matrix, displaying the allowed moves to the player.
  • Asserts checkmate scenarios by testing all possible reactions by the attacked player and how they could alter the check status.
  • Document Search Engine

    Local text document retriever based on search term frequency, developed using C++
  • Establishes a lexicographical frequency hierarchy of stored documents through an inverted index implemented at the record level as the main data structure.
  • Enables adaptable searching by normalizing search terms and converting them to ASCII standard.
  • Skills

    Programming Languages

    Experience with C#, Java, C++, JavaScript and C.

    Technologies and Libraries

    Knowledge of Git, SQL, GNU Make, STL, Google Ads, Google Tag Manager, Vue.js, .NET, DBeaver, Docker, and Spring.

    Languages

    Portuguese (C2) | English (C1) | Spanish (B2)