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Görkem Ceylan Game Programmer
Summary

Gameplay programmer specializing in Unreal Engine, with experience in building gameplay systems, multiplayer setups, and developing scalable architectures with custom plugins and modules. I’m experienced in using the Unreal Insights tool for performance optimization, ensuring smooth and efficient gameplay experiences. My work on Orpheus: Tale of a Lover and What the PAK?! has equipped me with the technical expertise and problem-solving skills needed to deliver high-quality projects. I’m also proficient in technical documentation, naming conventions, and code style guides. Passionate about continuing to grow as a gameplay programmer while laying the groundwork for a future in system architecture and technical leadership.

Professional Experience
Game Programmer, Wendigo Games
Jan 2020 – Dec 2024 | İstanbul, Turkey
  • Developed and implemented scalable gameplay systems using Unreal Engine for two projects, Orpheus: Tale of a Lover and What the PAK?!, focusing on creating efficient system architectures.
  • Assisted in developing project workflows, ensuring smooth team collaboration.
  • Speaker and Mentor, GoGame Hackathon
    2022 | Konya, Turkey

    My team and I were invited as speakers and mentors to provide participants with knowledge in this field and help them with their game development projects.

  • 200 participants attended the event
  • Delivering a public speech to participants about the industry
  • Helping the crew with fundamentals about game jams
  • Education
    Bachelor's Degree, Necmettin Erbakan Üniversitesi
    Sep 2018 – present | Konya, Türkiye
  • Göktürk Ekibi (UAV Competition Team)
  • High School Degree, 78/100
    Sep 2014 – Jun 2018 | İstanbul, Turkey
  • Member of the school's Tech Team
  • Notable Achievements
    ● Multiple first-place wins in the METU VTOL competition
    ● Fifth place in the TEKNOFEST UAV competition
    ● Contributed to the development of several projects in the game development industry
    ● Gave a public talk to participants about the industry
    ● Helped teams and peoples with the basics of game jams
    Skills
    Unreal Engine
    • C++
    • Blueprint
    • Asynchronous Functions & BP Nodes
    • Unreal Insights
    • Gameplay Ability System and Gameplay Tags
    • Epic Online System
    • Behavior Trees and EQS

    Also, I am familiar with:

    • Multi-User Editing
    • Swarm Agent
    • ECS style working
    • Lyra. (Epic's advanced example project)
    Soft Skills
    • Scrum
    • Team Leading & Management
    • Communication
    Tools
    • Git
    • Perforce
    • Blender (Basic)
    Frameworks & Extras
    • OpenCV
    • CUDA toolkit
    • Python
    • Linux
    • Linear Algebra
    • CPU knowledge (basic)
    • Network Knowledge (basic)
    Languages
    Turkish (Native), English
    Görkem Ceylan
    Participations
    May 2023 – Oct 2024Istanbul, Turkey
    Start Gate, Mentor - Unreal Engine

    Lectures and consulting about Unreal Engine to pre-incubation teams.

    2024Istanbul, Turkey
    FIRST Robotics Competition, Judge

    FIRST Robotics Competition (FRC) is an international high school robotics competition organized by Foundation.

    2024İstanbul, Turkey
    Makina Hangar, Speaker

    Talked about Game Production and Game Industry.

    2021 – 2024Online-Izmir-Istanbul, Turkey
    Magara Jam, Mentor

    Game Jam event organized by YouTuber Ataberk (at0m) Palacıoğlu.

    2020Online
    Magara Jam, Game Programmer
    2019Antalya, Turkey
    Global Game Jam, Game Designer and 2D Artist

    My first Game Jam participation.

    2019 – Jan 2021Konya, Turkey
    Göktürk Ekibi, Software Engineer

    A team that produces unmanned aerial vehicles and participates in competitions.

  • We won first place at the METU VTOL competition
  • References
    Caner Pekgönenç, Founder, Game Designer, @Wendigo Games
    Ataberk Palacıoğlu, Founder, Game Programmer, @Wendigo Games
    Berk UDER, Board Member, STARTGATE
    Barış Gökçe, Assoc. Prof., Necmettin Erbakan University
    Görkem Ceylan