Gabriel Bernabeu Gameplay Programmer

Gameplay programmer skilled in rapid prototyping, cross-disciplinary collaboration, with a history of delivering engaging experiences on time for high-profile clients.

Committed to ownership, efficient workflows, and scalable solutions that bring game designs to life without technical debt.

Skills
Game EnginesUnity, Unreal EngineProgramming languagesC#, C++, Python, PHP, JavaScript, SQL, Haxe, ActionScript 3, Visual Scripting (UE Blueprint)Project ManagementAgile methodology (Jira, Trello, Linear)
Professional Experience
Gameplay Programmer, World Game

Developed games for renowned French clients such as CNES, Le Point, and BNP Paribas, while establishing clear structure and documentation.

2022/09 – 2024/08Paris, France
Full-stack web developer, L'Agence 3D

Produced a secure back-office linked to a database.

2022/06 – 2022/08Paris, France
Projects
Solo developer Horror game, Steps, 1 month, Unity

Worked with Unity 6's lighting system, implemented IK solution and procedural animation, developed a custom navmesh generation for wall-crawling (pathfinding based on greedy A*), searched/implemented Assets & SFX, used Blender for creating/adapting meshes.

Was the 15th most popular new horror game on Itch.io for several days.

Gameplay programmer Asymmetric co-op game, SheepFold, 8 months, Unity

Developed sheep flock AI, integrated Wwise and InputSystem in Unity for Nintendo Switch, ensuring 60 FPS via optimizations. Produced Technical Design Document, and managed tasks for the tech team.

Helped with debugging all over the project during the final phase.

Gameplay programmer Turn-based RPG, Tahiti Trouble, 3 months, Unreal Engine 4

Communicated with all the different trades, developed the Battle system and UI, produced tools for game designers, and managed tasks for the tech team.

Education
Game Design & Programming, Isart Digital

Graduated as second best in class, with RNCP37652 diploma:

2020 – 2024Paris, France

"Lead Game Designer"

High school diploma in sciences, High school (6th form) Alioune Blondin Beye
2017 – 2020Luanda, Angola
Languages
FrenchNative|EnglishWorking proficiency, Toeic level C1 (985 points)|JapaneseIntermediate, N3
Interests
Muay ThaïPianoVideo Games