Gameplay programmer with experience working on Unity and Unreal Engine, on VR headsets, Nintendo Switch, mobile, and PC. Comfortable with project architecture or gameplay features integration, and enjoy signs & feedback integration.
Unity, Unreal Engine
Python, ActionScript 3, Haxe, C#, C++, PHP, JavaScript, SQL
Agile methodology (Jira, Trello)
Developing games for companies such as CNES, Le Point, or BNP Paribas, while establishing clear structure and documentation.
Produced a secure back-office linked to a database.
Developing sheep flock AI, integrating Wwise and InputSystem in Unity for Nintendo Switch
Implemented hand tracking, added hand gesture recognition/recording and recalibration
Implemented Nintendo Switch Unity integration, developed a custom physics-based collision system, programmed the server and related in-game communication, added vibrations, designed the Golem feature
Video games and 3D film school
Prepared and distributed breakfasts for the homeless