Summary

Full stack developer with hands-on experience building production ready web applications using React, Node.js, Next.js and PostgreSQL. Comfortable across the stack from responsive UI to REST APIs and database design. Proficient with AI-assisted development workflows (Claude Code, GitHub Copilot) to ship features faster.

Skills
Frontend

React, Next.js, TypeScript, JavaScript (ES6+), HTML5, CSS3, Tailwind CSS

Database

PostgreSQL, MongoDB, MySQL

Languages

JavaScript, TypeScript, Python, C/C++, C#

Backend

Node.js, Express.js, Next.js, REST APIs, PHP

Tools

Git/Github, Linux, Docker,  Postman, Jupyter, Latex

AI Workflow:

Claude Code, GitHub Copilot, Gemini API integration

Projects
AI E-Commerce Chatbot⁠, Tech Stack: Next.js, TypeScript, MongoDB, NextAuth.js, Gemini API
2026
  • Designing & implementing a full-stack, lightweight conversational e-commerce chatbot that enables natural-language product browsing, cart manipulation and checkout flows via integrated LLM parsing.
  • Architecting a data model using Mongoose for persistent chat histories and user accounts, securing user sessions with NextAuth.js.
  • Screenverse: Movie Database⁠, Tech Stack: Javascript, PHP, HTML/CSS, MySQL
    2025
  • Built a movie database web app (like IMDB)  with PHP (Backend) and MySQL featuring user authentication (session-based, no external libraries), a rating system, and personal watchlist management.
  • Delivered a responsive, optimized UI, with a normalized relational database schema for users, movies and ratings.
  • PocketJobs A Job Application Tracker Extension⁠, JS, Tailwind CSS, Chrome Extensions & Storage API, Node.js [In Development]
    2026
  • Built a job-tracking browser extension that automatically captures job posting URLs and stores application details using Chrome Storage API.
  • Designed and implemented an intuitive interface with JavaScript and Tailwind CSS, featuring search, filtering and duplicate-entry validation.
  • Space Blasters 2099: PyGame Action Game⁠, Tech Stack: Python, Pygame-CE, OOP
    2026
  • Built a 2D space shooter in Python and PyGame using OOP for entity management, collision physics, and a multi-state game engine (Play, Pause, Restart, Home) with optimized asset loading.
  • Established a reproducible dev workflow with virtual environments (venv) and requirements.txt, enabling one-command cross-platform setup.
  • Education
    BSc in Computer Science & Engineering, American International University-Bangladesh⁠
    2022 – 2026 | Dhaka, Bangladesh

    CGPA: 3.64 out of 4

    Courses
    Mastering DevOps: From Fundamentals to Advanced Practices, Ostad Limited
    06/2026 – 10/2026 | Dhaka, Bangladesh