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Muhammad Raihan Daffa FadhilaGame Designer
Profile

As a passionate Game Designer, I am enthusiastic about crafting extraordinary gaming experiences. My deep-rooted love for the gaming world, cultivated since my upbringing, has instilled in me a belief that games serve as a powerful medium to connect and inspire people. Eager to learn and grow within the dynamic gaming industry, I am excited about the prospect of collaborating with like-minded peers who share a genuine passion for this craft.

Professional Experience
Creative Director, Reichad Med An Studio

Self Employed Indie Game Studio

08/2023 – present
  • Lead the design and development of Predestined, Drown, Mystery Of Junekarta Corp, Penasaran.
  • Collaborated with 3 or more cross-functional team members, including artists, programmers, to ensure cohesive and compelling gameplay experiences.
  • Technician Intern, PT Nusantara Compnet Integrator (Compnet)
  • Configure & Implement networking devices such as core switches, access points, and other networking devices.
  • 08/2020 – 08/2021West Jakarta, Indonesia
  • Successfully executed a project independently, delivering optimal results.
  • Education
    Game Application & Technology, Bina Nusantara University
    2021 – presentWest Jakarta, Indonesia
    Electronics Engineering, SMKN 26
    2017 – 2021East Jakarta, Indonesia
    Skills
    Team Collaboration|Creativity|Narrative Design|Level Design|World Building|Character Development|Adaptability|Balancing|Gamification|Economy Design
    Software
    Gitbook|Notion|Trello|Unity|Draw.io|Twine|Sketch|Storyboard That|Stable Diffusion|Adobe Photoshop|Adobe After Effects|Adobe Premiere Pro|Davinci Resolve
    Language
    Indonesia
    English
    Game Projects
    DROWN, Video Game

    Participant of GameJam+

    10/2023 – present

    Working as the lead game designer in collaboration with 10 individuals

    Game Demo link : itch.io

  • Conceptualization
  • Story and Narrative Design
  • Dialogue Writing
  • Level Design
  • Mechanics Design
  • Puzzle Design
  • World Building
  • Create Trailer
  • Mystery Of Junekarta Corp, Video Game

    Participant of MAGE 9 at INSTITUT SEPULUH NOPEMBER

    10/2023 – present

    Working as Game Designer from Reichad Med An Studio(3 individuals),

    Game Link : itch.io

  • Concept and Storyline Development
  • Character Design
  • Narrative Design
  • Writing and Dialogue
  • Puzzle Design
  • Designing attack styles for all enemy types
  • Game Balancing
  • Create Trailer
  • PREDESTINED, Video Game

    FINALIST IN INDIE GAME IGNITE COMPFEST 15 at University Of Indonesia

    09/2023 – 09/2023

    Working as Game Designer from Reichad Med An Studio(3 individuals),

    Game Link: itch.io

  • Concept and Storyline Development
  • Character Design
  • Narrative Design
  • Time Loop Design
  • Writing and Dialogue
  • Puzzle Design
  • Generate Character Portrait Using Stable Diffusion
  • Create Trailer
  • PENASARAN, Video Game

    Participant of NATIONAL INVENTIA at NUSA CENDANA UNIVERSITY

    09/2023 – 10/2023

    Working as Game Designer from Reichad Med An Studio(5 Individuals),

    Game Link : -

  • Conceptualization
  • Story and Narrative Design
  • Level Design
  • 'Petak Umpet' mechanic & level Design
  • 'Bambu Gila' mechanic & level Design
  • 'Ketapel' mechanic & level Design
  • Create Promotion Video