4th Year Computer Science Student and Game Developer with 3+ years of experience in Game Development using Unity and C#. Currently working at Kaliba Games, successfully maintaining a full-time position alongside my undergraduate education for the past 2 years.
09/2022 - 07/2026 (Expected)
12/2023 - Present | Full Time | Remote
Kaliba Games develops puzzle games for mobile platforms. I started as a full-time intern and transitioned to a permanent position after 3 months.
C#, OOP, SOLID Principles, Design Patterns, Data Structures & Algorithms, Asynchronous Programming
Editor Scripting, Performance Profiling, Memory Management, Mobile Optimization, Animation Systems, Addressables, DOTween, Newtonsoft.Json, UniTask
Ragdoll Physics, Rope Dynamics, Fluid Simulations, Soft Body Physics
Trello, Git, GitHub, Visual Studio, Rider, Android Studio, Xcode, Google Play Console, App Store Connect
Agile, Scrum, Technical Documentation
Project Coordinator | 08/2023 - 07/2024
Game Development Team Leader | 10/2022 - 08/2023
Coursera Google Project Management
12/2022 - 07/2023Completed comprehensive training on Project Management, Project Life Cycle, Risk Management, and Agile/Scrum methodologies with peer graded assignment system.
Completed a comprehensive curriculum covering Game Development with Unity, Entrepreneurship, Finance, Law and HR, while actively participating in events, seminars, workshops, and game jams. During the graduation bootcamp, my team developed a game that was showcased at GameX, Mobidictum, and Teknofest.