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Alexandra Barrett Software Developer
Summary
  • Motivated software developer with nearly three years of experience. Published the software application "Planetary Parfait" on Steam.
  • Key strengths include multiplayer development, problem-solving, collaboration, and bug-fixing.
Professional Experience
Meteor Studio, XR Developer
2022 – 2024 | Tempe, AZ
  • Developed software application where scientists visualize 3D terrains, interpret data, and collaborate with others. Available on Steam and App Lab.
  • Achievements include publishing on Steam, developing a multiplayer system with cross-play functionality, and demonstrating at the American Geophysical Union conference in 2023 and 2024.
  • Meteor Studio, Technical Lead
    2023 – 2024 | Tempe, AZ
  • Developed virtual reality experience that simulates Meteorology professions to students via virtual reality or desktop.
  • Responsibilities included leading a team of three developers, task delegation, achieving deadlines, and communicating with team leads throughout development.
  • Experience is currently integrated into ASU online course GPH 214 Introduction to Meteorology to fufill student's lab requirement.
  • Meteor Studio, Guild Coordinator

    May 2023 - December 2023

  • Conducted weekly meetings for developers interested in Unity Game Engine to teach, support, and upskill others.
  • Responsibilities included facilitating member engagement, agenda creation, time management, and teaching via presentations.
  • Shared advice, discussed potential scenarios, and provided development sessions.
  • Skills
    ⮞ Programming

    C#, Regex, Visual Scripting Language, Java

    ⮞ Version Control

    GitHub, Unity Version Control

    ⮞ Deploying & Distributing Software Applications

    Steam, AppLab

    ⮞ Multiplayer Development

    Unreal Engine 5, Netcode for GameObjects

    ⮞ Game Development

    Unreal Engine 5, Unity Game Engine, VR

    ⮞ Collaboration

    Experience working on several teams

    Projects
    Octane, Lead Multiplayer Developer
    2023 – 2024
  • Senior capstone project. Multiplayer first-person shooter developed by four students.
  • Achievements included converting the project to multiplayer, building a system for online and LAN support, round progression, and showcasing a fully-functional product at the capstone showcase.
  • Education
    Bachelor of Arts Media Arts and Science, Arizona State University, Tempe, AZ

    Graudated Summa Cum Laude with a 3.97/4.0 GPA in 2024. 8-time Dean’s List recipient.

    Computer Gaming Certificate, Arizona State University
    2024