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Clint WagonerSound Designer
Email
[email protected]
Phone
8178973133
Location
Royse City, TX
clintwagoner.com
Profile

I’m a technical audio designer passionate about blending technology and sound to create immersive gaming experiences. At Astral Clocktower Studios, I’m currently working on Kristala, where I focus on designing dynamic soundscapes and ensuring every audio element enhances gameplay. With a background in sound engineering and a drive for innovation, I love tackling the challenges of integrating audio seamlessly into games. For me, it’s all about pushing the boundaries of sound to deepen player immersion and bring worlds to life.

Skills
Game Engines
  • Unreal Engine
  • Unity
  • Blueprints
  • C++ Scripting
  • C# / Visual Studio
  • Game Design
  • Gameplay Design
  • Level / Set Design
  • Sound Implementation
  • Virtual Production
  • Object Oriented Programming
  • SCM
Media
  • Project & Asset Management
  • Sound Design
  • Interactive Audio Implementation
  • Video Editing
  • Motion Graphics
  • Graphic Design
  • Web Design
  • Adobe Creative Suite
  • Audio DAWs
  • Audio Middleware (Wwise, FMod)
  • Studio / Set Experience
  • Full Production Pipeline Management
  • Production Scheduling
  • Budgeting & Project Cost Analysis
Software
  • Wwise
  • Fmod
  • Unreal Engine
  • Unity
  • Atlassian Jira
  • Trello
  • GIT
  • MacOS
  • iOS
  • C#
  • C++
  • HTML/CSS/JS
General Skills
  • Team Collaboration
  • Communication
  • Leadership
  • Project Planning
  • Presentation
  • Remote Time Management
  • Autonomous Focus/Drive
  • Research-Driven Problem Solving
Work Experience
04/2023 – presentMount Joy, Pennsylvania (Remote), United States

Lead Technical Sound Designer (Wwise/UE5)

Astral Clock Tower Studios

Lead sound design and gameplay implementation.

  • Produce and implement sounds using Wwise and UE5.
  • Work closely with the development team to ensure quality sound
  • Document all in-game future implementation of sound files.
  • Playtest and tweak the current in-game sound systems.
  • Research new sound technologies.
  • Interactive music and non-linear cueing
  • Document and log all sound assets
  • Update and manage asset memory budgets
  • Manage music and sound memory usage at run-time
  • 2010 – 2022United States

    Media Professional (Contractor)

    Film, TV, New Media, Music, and Interactive

    Film, Music, and Design work for all forms of media, including narrative, interactive, corporate, internal compliance, and new media. Multiple film and television projects.

  • Video Editing
  • Project Management
  • Motion Graphics
  • Graphic Design
  • Sound Design
  • Foley Recording
  • Production Sound Mixing
  • Music Mixing / Mastering
  • Location Recording
  • Studio Recording
  • Game Sound Design & Implementation
  • Technical Sound Design (Unreal Engine/Wwise)
  • 2015 – 2020Dallas, United States

    Production Sound Engineer

    Magic Production Group / MPN Global

    Lead sound engineer for multiple television shows and events.

  • Sound Stage Set-up
  • Set Sound Capture
  • On-Location Sound Mixing
  • Foley Recording
  • Sound Design
  • Audio Post-production
  • Audio Mix/Master for all shows/events
  • File Management and asset logging
  • Final Output Delivery
  • 02/2023 – present

    Professional Unity Developer Program

    GameDevHQ

    The Professional Unity Developer Program from GameDevHQ delivers career-ready software engineers. The program focuses on using game development as a gateway to software engineering. Students who complete this program are qualified for junior-mid-level software engineering roles in the games industry and beyond.

    Workplace Skills:

  • Develop and improve game systems (AI, UI, tools, etc.)
  • Code core systems and gameplay mechanics
  • Implement game features and systems in Unity/C#
  • Architect event-driven systems
  • Profile & optimize applications
  • Experienced with Agile development
  • Experienced with Git/Github
  • Experience publishing multiple game titles
  • Work well with designers and artists
  • Technical Skills:

  • Unity Development
  • C# (.NET)
  • Game Development
  • Software Development
  • Classes
  • Static Types
  • Enums
  • Dictionaries
  • Abstract Classes and Interfaces
  • Delegates and Events
  • LINQ
  • Game Programming Design Patterns
  • Scriptable Objects
  • Unity Web Requests
  • Augmented Reality
  • Enterprise App solutions with AWS Integration
  • Unity Profiler and Optimization
  • Projects
    2023 – present

    Kristala (Wwise/Unreal Engine 5)

    Technical Sound Designer

    Kristala is a dark fantasy ARPG featuring challenging combat, fluid parkour, and deep exploration. Master the ancient magic of the Sacred Six Kristals and uncover the source of a mysterious curse in a thrilling, story-driven adventure.

    2023

    Blasteroids (Unity/C#)

    Game Designer / Programmer / Sound & Music

    Top-down 2.5D shooter micro-game. Out now on itch.io

    2022

    Roboy (Unity/C#)

    Game Designer / Programmer / Sound & Music / Art

    Rob Robotson runs the largest factory in Robotropolis, and both Roboy and Prize work at this factory. Prize is the Robot Resources Representative, and Roboy works in maintenance, but they are deeply in love. Out of Jealousy, Rob Robotson tricks Roboy and throws him out to the junkyard to rust and kidnaps Prize for himself… removing pieces of her memory chips to make her his assistant. Roboy wakes up in the junkyard and prepares to make his way to the top of the factory to confront Rob Robotson and save Prize.

    2021

    Table Spheres (Swift/XCode)

    Designer / Programmer / Sound & Music

    Interactive music and sound application for iOS designed for tabletop dice gaming atmosphere.

    2020

    Speak Up! (Talk Show)

    Sound Department Lead

    MPN Global's original series, SpeakUP, features Inspiring leaders as they take the stage to share their personal stories before a live audience.

    2019

    The Focus (Talk Show on Amazon Prime)

    Producer / Editor

    Host Taylor Cole Longacre talks with inspiring leaders, visionaries, entrepreneurs, authors, and entertainers about their business ventures and what's propelled these leaders to greatness.

    2019

    Texas High School Football (TV Show)

    Editor / Post-Production Pipeline Manager

    After 16 successful years and 3 State Titles, Legendary Coach Dale Carl Jr. is on the hot seat with The Cranberry Wildcocks. Three losing seasons in a row, losing his star quarterback to a tragic accident, and rumors of being past his prime lead us to this critical 20th season. There has been a camera crew hired to document this season, as there are quite a few surprises on the way. With losing their star quarterback, Booster Reggie makes a deal that brings Ex-NFL Superstar QB Troy Big Time Johnson Sr back to TX with his son, 5-star recruit Troy Johnson Jr. However, there is a catch..

    Education
    2021 – 2023

    Professional Game Developer Program

    Game Dev HQ
    2011 – 2015

    BSc - Audio Arts - Music Concentration

    Full Sail University
    1998 – 2000

    Graphic Design / 3D Animation

    Art Institute of Dallas
    Certificates