Clint WagonerTechnical Sound Designer
Profile

BSc. in sound and music, Audiokinetic Wwise certified, and professional experience working with Unreal Engine & Unity. With a focus on lush and immersive sound environments and full audio pipeline implementation, any audio challenge is welcomed.

Skills
Audio & Media
  • Location Sound Recording
  • Film Sound / Sound Design / Output
  • Game Sound / Audio Implementation
  • Music Production / Mixing / Mastering
  • Video Editing / Motion Graphics
  • Studio & Location Experience
Audio Software
  • Reaper
  • Ableton
  • Pro Tools
  • Izotope
  • Native Instruments
Game Development
  • Unreal Engine
  • Unity
  • Wwise
  • FMod
  • C# / C++
  • GIT / SCM
Project Management
  • Audio pipeline development
  • Asset logging and management
  • Task Delegation & Sprint Scheduling
  • Training and Technical Documentation
  • Time Management & Deadlines
Work Experience
2023 – presentMount Joy, Pennsylvania (Remote), United States

Audio Lead

Astral Clock Tower Studios

Lead sound design and gameplay implementation.

  • Core audio pipeline deployment
  • Work closely with the development team to ensure quality sound
  • Record, edit, and implement custom sound.
  • Delegate sound task to sound design team.
  • Research new sound technologies.
  • Interactive music and non-linear queue set-up
  • Update and manage asset memory budgets
  • Sound engine optimization and debugging
  • 2015 – 2020Dallas, United States

    Production Sound Engineer

    Magic Production Group / MPN Global

    Lead sound engineer for multiple television shows and events.

  • Sound Stage Set-up
  • Set Sound Capture
  • On-Location Sound Mixing
  • Foley Recording
  • Sound Design
  • Audio Post-production
  • Audio Mix/Master for all shows/events
  • 2010 – PresentUnited States

    Media Contractor

    Audio Physics Productions, LLC

    Film, Music, and Design work for all forms of media, including narrative, interactive, corporate, internal compliance, and new media. Multiple film and television projects.

  • Sound Design
  • Foley Recording
  • Production Sound Mixing
  • Music Mixing / Mastering
  • Location Recording
  • Studio Recording
  • Game Sound Design & Implementation
  • Technical Sound Design (Unreal Engine/Wwise)
  • Notable Projects
    2023 – present

    Kristala (Steam, Xbox Series, PS5, Nintendo Switch)

    Technical Sound Designer (Unreal Engine 5 / Wwise)

    Kristala is a dark fantasy ARPG featuring challenging combat, fluid parkour, and deep exploration. Master the ancient magic of the Sacred Six Kristals and uncover the source of a mysterious curse in a thrilling, story-driven adventure.

    2025

    Don't Tell Larry (Feature Film on Amazon Prime)

    Sound Mixer / Recordist

    After lying to her new eccentric coworker Larry about a company party, an ambitious corporate flunky must deal with the unexpected consequences.

    2017

    South Park - Hummels & Heroin (Comedy Central)

    Recording Engineer "They Got Me Locked Up In Here" by Killer Mike

    Beloved entertainers are being cut down in their prime due to massive overdoses of opiates, and Stan is about to be exposed as the source.

    Education
    2011 – 2015

    BSc - Audio Arts - Music Concentration

    Full Sail University
    Certificates