Ana Corrie is an interdisciplinary artist, filmmaker, and creative director whose work moves across art, science, and technology. She creates research-driven projects that translate complex ideas into immersive experiences, working in sound, film, storytelling, and experimental formats. Rather than staying within a single discipline, she follows where the research leads, collaborating with scientists, artists, and technologists to develop new ways of exploring perception and communication.
Expertise & Strengths
- •Concept-Driven Artistic Research – Leads projects through deep research and interdisciplinary exploration, structuring ideas into creative works.
- •Immersive & Experimental Storytelling – Develops unique audience experiences using non-linear narratives and interactive formats.
- •Collaboration Across Disciplines – Works with scientists, artists, and technologists to bring research into artistic expression.
- •Creative Direction & Vision – Shapes projects from inception to execution, ensuring that each work’s form serves its conceptual foundation.
- •Adaptive Learning & Technical Awareness – Explores art forms and emerging technologies as required by each project.
Recognition & Support
- •Selected for La Biennale di Venezia (College Cinema VR) – Math is Weird
- •1st iteration for R&D Funded by HI3 Network – Like Nobody’s Watching
- •Developed projects with Screen South and other arts organizations
Current & Future Work
Ana’s work is evolving toward immersive sound-based installations, deep listening practices, and interdisciplinary research. Through Innovation-Go!, she is developing projects that investigate perception, listening, and how sound-based experiences can create new modes of storytelling and audience engagement. She is currently exploring how spatial sound, field recording, and sensory-driven environments can shift our experience of space, presence, and interaction.
Innovation-Go! is an early-stage creative platform dedicated to developing interdisciplinary projects that merge storytelling, immersive technology, and research-driven exploration. The company bridges the arts and sciences, creating experiences that engage audiences through sound, speculative storytelling, and large-scale immersive environments.
Creative & Strategic Leadership
Entrepreneurial & Institutional Development
Research & Technical Integration
Audience Engagement & Impact
Contributed to high-quality audio capture for major projects, including 'Gangsta Granny' by the BBC, Volkswagen's 'We Drive Football' campaign, and 'Asta Bria Studio Sessions' at Abbey Road Studios. Developed skills in microphone placement, audio level management, and equipment setup, ensuring superior sound quality. My passion for sound is evident in my dedication to learning and hands-on experience across diverse settings.
Portfolio: https://www.youtube.com/@AnaCorrie
Produced a range of video content, leveraging skills in camera operation, lighting, and storytelling.
https://www.linkedin.com/in/anacorrieh/details/certifications/
Training by www.sls360.org
Safeguarding children in cheerleading, dance & gymnastics