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Robin Baeten Programmer / Game Developer
Email
[email protected]
www.robinbaeten.com
License-B
31/10/1998
Location
Bergeindestraat 15, 3680 Maaseik
Phone
+32 487 56 27 57

I have been making games for over a decade.

Small at first in school where I created simple text-based games in Windows Form apps.

As I got more proficient in C#, I jumped straight into Unity.

Since then, I have always been busy in Unity, expanding my knowledge, making fun stuff and genuinely having a blast.

Professional Experience
Internship Game Development, Polygoat
Peer

Created a fully Custom Car Mechanics handler

Projects
VideoGame Tycoon, A game about running a game company

Fully Designed and Programmed a complex game from start to finish.

Detention Panic, A multiplayer co-op game

Programmed all code, from the core mechanics to the networking behaviour using RPC calls.

Fully Custom Car Mechanic

From the ground up made car mechanics, focussing mostly on tyre and suspension physics

Personal Traits
Teamwork
Leadership
Agile

SCRUM based workflows

Inquisitive

Always eager to learn

Education
IT Management, KTA1
Hasselt
Diploma Graduate in Programming, PXL
Hasselt

With Distinction

Diploma Game App Designer, Syntra PXL
Genk
Diploma Studio Artist, Syntra PXL
Genk

As the lead programmer of a year long project called Detention Panic

Skills
C#

Go-to IDE is Visual Studio

Unity

Game creation in Unity for over a decade

Prototyping
3ds Max
Photoshop
Substance Painter
Web Development

HTML, CSS, Javascript, PHP, Asp.net

Languages
Dutch
English
German
French