
I have been making games for over a decade.
Small at first in school where I created simple text-based games in Windows Form apps.
As I got more proficient in C#, I jumped straight into Unity.
Since then, I have always been busy in Unity, expanding my knowledge, making fun stuff and genuinely having a blast.
Fully Designed and Programmed a complex game from start to finish.
Programmed all code, from the core mechanics to the networking behaviour using RPC calls.
From the ground up made car mechanics, focussing mostly on tyre and suspension physics
SCRUM based workflows
Always eager to learn
With Distinction
As the lead programmer of a year long project called Detention Panic
Go-to IDE is Visual Studio
Game creation in Unity for over a decade
HTML, CSS, Javascript, PHP, Asp.net