UI/UX Capstone Project 1: Researched and designed a mobile closet organization app named Closet Haven with a “structured walkthrough” design process. Conducted written user research, interviews, and affinity mapping, to identify pain points in the target users experience. Designed an empathy map, personas and user journeys to align all work with the target users. Created hand sketches, colors, wireflows, as well as high and low fidelity prototypes. Implemented user testing and iterations of prototype.
UI/UX Capstone Project 2: Researched and designed a detail oriented ficitional social event app named Social Butterfly. As the sole designer on this project. I was responsible for and developed a product that users would want to use to solve their problem. I created the logo, conducted research, Ideation, developed the user flow chart, designed low and high fidelity wireframes. Additionally built the prototype, and performed usability tests to ensure a seamless user experience. In order to meet the users needs.
AVERECS - February 2024 - March 2024
My role as a UI/UX designer, was to create Averec’s main dashboard, for their web application and to collaborate effectively and communicate with team members along with the engineers and designers from Averecs. My responsibilities were, conducting competitive analysis, developing a mood board in order to visualize and redefine the company’s aesthetic style, creating a user flow chart, and designing high-fidelity mockups, showing consistency with their brand image. I communicated well with the team members and we were able to overcome any challenges that arose.
UI/UX designer with a B.A. in Studio Art. Mastering skills in user research, interface design, Figma, prototyping, wireframes, and user flows. I am looking to create aesthetically beautiful and functional interfaces, with a user-centric approach that will help businesses increase productivity.
Immersive UI/UX Certificate Program
Recieved a bachelor degree in Studio Art.
User Experience (UX). User Interface UI. Figma. Prototyping. User Personas. Usability Testing. Wireframing, Branding. Research. Miro. Data Analytics. Visual Design. Information Architecture. Affinity Mapping. Empathy Mapping. WebAIM. Crazy 8 Sketching. Screener Surveys. Guerilla Testing. User Flows. Material Design. Design Reviews. Design Tools. Mobile Applications. Trend Analysis. Adobe CC. Product Management. Mockups, Typography, Design Principles, Color Theory, and Design Tools.